Game Review: Flowers of Error
November 11, 2008
Download Flowers of Error
I’ll start this off by saying that I am a big Jonathan Mak fan. I have played Everyday Shooter countless times, and I would play Gate 88 a ton more, if I was any good at it.
Flowers of Error is slightly reminiscent of Everyday Shooter in that you play as a nondescript glowing ball of some sort. You must avoid enemies, or you die. This is where the similarities stop, though. In Flowers of Error, the focus of the game is using the mouse to drag and drop objects in the game. If a particularly nasty wave of enemies is headed towards you, all you have to do is drag a few of them out of the way, and slip through the whole you created.
Some enemies explode after you drop them, causing chain reactions of explosions, and dropping letters, which can be collected to form what appears to be a poem, or writing. You can even drag and drop yourself, which makes avoiding enemies much easier.
The graphics and music really add to the game, giving it a very complete feel. Probably my favorite part of the game is that it is easy to play a quick game. This is definitely something that will stay on my computer. As far as short games go, I think Flowers of Error really gets it right.