Game Review: OmniLudiCon

December 12, 2008

Free Flash Game
Play OmniLudiCon

OmniLudiCon(OLC) is a flash-based game creation toolkit as much as it is a game. At first glance, the game may appear to be just another flash platformer, but upon closer inspection, OLC really shows us a glimpse into the future of game creation.

OLC gives users the ability to create small game levels/prototypes in their web browser. Utilizing a handful of default actions and objects, users are able to create a fully functional game level that they can share with the Internet. From a basic platform character, to a Asteroids-style ship, OLC has the basic game control schemes present. What makes it really interesting is that you can combine these aspects freely. There was one level I played which utilized a number of control methods to present the player with more of a puzzle than an arcade game.

Say what you will about Kongregate, but OLC is the real Web 2.0 of flash games. Even though it is limited, it gives any user the ability to create and share games. No technical knowledge is required, so if you can click a mouse, you can make a game and present it to the public.

I would really like to see an RPG themed version of OLC. Allowing the user to not only create level situations, but also stories would greatly improve the experience. Here’s some levels I made…

Run Like Hell
Survive 430

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