I recently read this article about F2P Asian MMO ZT Online. ZT Online is heavily focused on getting players to spend real money on in-game stuff, to the point where it is virtually unplayable without paying. The original article was written in Chinese, and has been taken down from its original posting and many other websites, due to pressure from the operators of ZT Online.

It’s a rather long read, but it provides some great insight into a direction that Western MMOs could possibly take, seeing as the whole “microtransaction” thing is starting to really take root here. If microtransactions as used in ZT Online are the future of MMOs, then count me out.

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