Tomb Jumper Released

March 19, 2009

Tomb Jumper, a nine-level, challenging, platformer has been released. I think it’s humorous how it’s so stylistically different from Resist!

36 Released

November 30, 2008


36 is a very small game I made as a simple concept. It was an attempt to use all the letters and numbers on the keyboard as the controls for a game. Download 36 here.

Game Review: Gods and Idols

November 21, 2008

Freeware Download
Download Gods and Idols

Take the space stage of Spore, and combine it with Populous, and you’ve got something pretty close to Gods and Idols(GAI). GAI is an online MMORTS where players assume the role of intergalactic gods ruling over planets. The game starts by having you fly around space a bit in search of a star system with planets for you to plant the seed of life on. Once you have seeded a planet, you are tasked with taking care of your followers on it and upgrading their planet.

Upgrades come in the form of facility upgrades, like housing, or complete planet evolutions, which will dramatically change the look and quality of life on the planet. While you are busy managing your planets, there are many other people online doing the same. The game universe is pretty large, containing hundreds of star systems waiting to be colonized.

GAI is open beta right now, and what it lacks in features, it more than makes up for in scope. The game universe is massive, and while advanced features like hypergates are not available yet, the game is definitely worth playing. With a very friendly community, and new features being added all the time, GAI is playable for longer periods of time, or for only a few minutes.

I am totally into this game right now, so don’t be surprised if you hear some more about GAI in the future.

Game Review: Retroverdeo

November 17, 2008

Freeware Download
Download Retroverdeo

Retroverdeo is a neat little game that has you avoiding an increasingly overwhelming barrage of attacks. The game was made for a limited graphics game competition, and I think the creator has really done a lot with a little here.

The game is played like a standard platformer, and you jump around avoiding enemies on the ground. Jumping over them is pretty easy, so the game steps it up and adds a legion of other things trying to kill you. Carpet bombing and what look like orbital strikes are also added to the mix, making it hard to stay alive for long. I really like Retroverdeo, and will definitely keep it around for when I need a quick five minute video game fix.

Also, let’s see if anyone can beat my high score of 52. (View Online High Scores)

Game Review: Flowers of Error

November 11, 2008

Freeware Download
Download Flowers of Error

I’ll start this off by saying that I am a big Jonathan Mak fan. I have played Everyday Shooter countless times, and I would play Gate 88 a ton more, if I was any good at it.

Flowers of Error is slightly reminiscent of Everyday Shooter in that you play as a nondescript glowing ball of some sort. You must avoid enemies, or you die. This is where the similarities stop, though. In Flowers of Error, the focus of the game is using the mouse to drag and drop objects in the game. If a particularly nasty wave of enemies is headed towards you, all you have to do is drag a few of them out of the way, and slip through the whole you created.

Some enemies explode after you drop them, causing chain reactions of explosions, and dropping letters, which can be collected to form what appears to be a poem, or writing. You can even drag and drop yourself, which makes avoiding enemies much easier.

The graphics and music really add to the game, giving it a very complete feel. Probably my favorite part of the game is that it is easy to play a quick game. This is definitely something that will stay on my computer. As far as short games go, I think Flowers of Error really gets it right.

Mkultra Released

November 7, 2008


A new game, Mkultra, has been released. This will probably be the last small game I do for a while. I will be moving onto something a little bit larger scale now…what exactly, I’m not sure.

The Situationist Released

November 4, 2008


The Situationist has been released. The Situationist was basically more of an exercise in getting my high score system working, but I think the game is fun. Check it out.

Oceania Released

November 3, 2008

I have released Oceania, a game designed for two players. It is an arcade-ish game, with a little bit of strategy involved. The game may be somewhat difficult if you are playing it by yourself, but it is not unplayable if you don’t have any friends to play with. So, check it out!

Freeware Download
Download Prompt Critical

Prompt Critical is a first-person rail shooter that has you orbiting around a dimensional gate of some sort, shooting at invading enemies coming through it. The enemies come in waves, and the overall pace is a bit arcadey. The higher waves get pretty intense, and I found myself hanging on by a shread of health against a large number of enemies a few times.

A sometimes frantic pace isn’t the only thing Prompt Critical has to offer. I am usually not a big 3D fan, in fact, the “realistic” textures in most modern 3D games kinda creep my out. A good 3D style is hard to really nail down, but I think this game looks beautiful. Most of the graphics are just 3D primitives, but they don’t look like your average Katamari-style cutesy shapes. They are sleek and futuristic, just like I would expect around a wormhole. The explosions can get a bit overwhelming in the later waves, but overall, I really appreciate the visual style of the game.

Now, if you are still not convinced enough to try it out, would that chnge if I told you the entire environment is fully destructible? If you shoot a missile at the structure around the wormhole or the outer plates, you get to watch pieces fly around, in addition to a nice explosion. This adds an extra level of interaction to the game, albeit a small one, that I think really makes Prompt Critical a solid freeware choice for someone looking for a unique and challenging game to spend a casual amount of time with.

Pattern Behavior Released

October 29, 2008

I just released Pattern Behavior, a small game that sets out to really confuse you visually as you attempt to identify patterns in a mess of different tiles. At less than 2mb, you can’t afford not to download it.